AI Insights · Timothy · January 2023
Top 5 Anime Games in Netherlands Q4 2022: Unified Platform Performance
Explore the performance of the top 5 anime games in the Netherlands during Q4 2022, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 anime games in the Netherlands showcased varied performance metrics across the board. The data, sourced from Sensor Tower, offers a detailed look at trends in weekly downloads, revenue, and active users for these popular titles.
DRAGON BALL LEGENDS from Bandai Namco Entertainment saw fluctuations in its weekly revenue, which peaked at approximately $45K in the last week of December. Downloads were relatively modest, with a notable spike to around 2.2K in mid-December. The game maintained a consistent user base, with weekly active users increasing from about 13.3K at the start of October to nearly 20K by the end of December.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment, experienced a significant revenue surge, ending the year with a peak of roughly $80K in the final week of December. Weekly downloads remained low, never surpassing 1K. However, the active user count showed stability, hovering around 7K throughout the quarter.
Yu-Gi-Oh! Master Duel by KONAMI had a steady performance in revenue, peaking at about $1.8K in the last week of December. Weekly downloads were consistent, ranging between 260 and 450. The game’s active user base showed a slight increase, ending the quarter with approximately 1.9K active users.
One Punch Man - The Strongest from Shanghai Moonton Technology demonstrated varied revenue trends, with a peak of around $4.9K in the last week of September. Weekly downloads dropped significantly after the initial release, falling from over 3.3K in late September to just over 100 by the end of December. Despite this, the game maintained a steady active user base, with numbers ranging from 3.2K to 4.7K throughout the quarter.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment, showed modest revenue performance, peaking at approximately $1.3K in the week leading up to Christmas. Weekly downloads were consistent, generally staying between 200 and 380. The active user count remained stable, ending the quarter with about 3.4K active users.
For more insights and detailed analytics, visit Sensor Tower.